
Tino—Design Engineer
Curious Explorer of the web: I weave code, design, and art to create immersive digital experiences. My work includes motion design, computer graphics, and innovative approaches to human-computer interaction. In addition to client projects for brands and individuals, I enjoy 3D tinkering, mechanical keyboard modding, and studying the Japanese language (日本語).
Featured Crafts

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Interactive Pixel Shader
A playful pixel distortion effect that creates a stretchy, fractured text animation with mouse movement
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Latest Post
Pixel Play: Crafting a Gooey, Interactive Shader
May 15, 2025
A peek into building a responsive pixel distortion effect with Three.js & GLSL. Less code, more delightful interaction!
Currently Reading

Count Zero
by William Gibson
Progress0.4%
Bucket List
- Speak at a major tech conference
- Build my dream game and get people to play
- Synth Like Reznor: Play. Experiment
- Visit Japan, explore Tokyo and experience Tatsumi PA
- Contribute to Three.js